Posts Tagged ‘Indiecade’

Drop Your Weapon! Alternative Games and Alternative Platforms at IndieCade 2011

IndieCade was a blast this year.  The great thing is that it not only gets developers creating alternative games, but it gets them inventing alternative game platforms, most often bringing very fresh and intriguing experiences.
   

Now I’m still a little unsure about the place 3D in filmmaking, but in games the limitless potential for new experimental gameplay is unmistakable.  So the first game that really struck me, and took up a good chunk of the show floor, was The Depths to Which I Sink, a 3D installment that actually used the Z-axis (the axis that comes at you) as its core …

Project Holodeck

Quotes

As inexperienced storytellers, game designers often fall back on rather mechanical exposition through cut scenes, much as early filmmakers were sometimes overly reliant on intertitles rather than learning the skills of visual storytelling. Yet, as with any other aesthetic tradition, they are apt to develop craft through a process of experimentation and refinement. — Henry Jenkins, Game Design As Narrative Architecture

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